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Support at a work function

A few years ago, when I was a sysadmin at an SMB. Our CEO was retiring, and he was absolutely adored by all the staff. So much so, that when retirement time came around, the company threw a huge farewell for him at a casino, rented a ballroom & a bunch of rooms in the casino hotel, and flew the staff from all around the country to attend. This guy almost seemed like a cult leader, he was held in such high regard.
The venue was huge, and because there was a band, lighting (RGB chandeliers, robotic spotlights etc), AV presentations and microphones at play, the room hire came with two techs to run the show for the evening. They were set up with a variety of equipment - monitors, mixing desks and such - none of which I had any responsibility over. I supplied them with a couple of USB sticks of media from our side, made sure they could open the files. Everything was in hand, they had their run sheets for the night so I went and sat down at my table.
The night gets going and everyone is having a good time, getting merry and enjoying themselves. Throughout the food service, different speeches are planned and are underway. Randomly, the music from an adjoining ballroom starts playing over our room's system, blaring cheesy pop & dance music in short bursts. The MC was also our divisional manager - she was obviously annoyed but had little choice but to carry on with her hosting.
I went and talked with the AV techs after the speech. They advise me that there's nothing they can do.... their best guess is someone has wired up the two room systems incorrectly, and a channel from the DJ next door is outputting through our system. While we weren't using the system & the band was playing, everything was fine. They say they're handling it and have sent someone to see if there's anything that can be done.
Not feeling overly confident at this point, but this is way out of my hands. I go back to my seat as the next presentation is scheduled - a professionally made video, interviewing staff & colleagues past & present, very emotional stuff where people are so sad to see him go, crying in the video as they talk about what a great leader he was & how much he inspired them.
And then the music starts up again - that 'I'm blue, abu dee' song. And this time it doesn't stop. You can't even hear what the people in the video are saying.
The MC gets up and goes over to the AV techs, visibly very pissed off. She talks to them for a minute, and they stop the video. She gets back up on the mic with the music still playing in the background and apologises to the room, and then her next words make my heart drop to my stomach.
"Is u/Crudminer in the room???'
I know what she's expecting. I stand up from my table and begin to walk across the dancefloor towards the AV techs, panicking that I have absolutely no way of solving this. Feeling very self-conscious as everyone is looking at me. Someone starts clapping, and suddenly the entire room is clapping and cheering, as I'm apparently about to fix this issue I have no hope in hell of fixing. This just makes it about 1000x worse.
The techs look like they just want to die. They are so apologetic & reiterate to me that there's nothing that can be done to fix this from their end. I'm looking at their equipment which I have no knowledge of, pointing at some volume sliders asking super basic questions like 'Can we mute the channel that it's coming in on?' and 'can we switch to a local PA system' as workarounds.
And then the music just randomly stops. The guy they sent out to see if they can rewire or stop the DJ next door must have sorted it, I still don't know. To my company, it looks like I just walked up to these two AV guys, pointed at a few things & worked out the problem in less than a minute.
I spent the rest of the night on edge praying that it doesn't happen again, or at least if it does while I'm outside having a smoke... And thank the powers that be I wasn't required to point at stuff cluelessly a second time that night.
submitted by crudminer to talesfromtechsupport [link] [comments]

MAME 0.218

MAME 0.218

It’s time for MAME 0.218, the first MAME release of 2020! We’ve added a couple of very interesting alternate versions of systems this month. One is a location test version of NMK’s GunNail, with different stage order, wider player shot patterns, a larger player hitbox, and lots of other differences from the final release. The other is The Last Apostle Puppetshow, an incredibly rare export version of Home Data’s Reikai Doushi. Also significant is a newer version Valadon Automation’s Super Bagman. There’s been enough progress made on Konami’s medal games for a number of them to be considered working, including Buttobi Striker, Dam Dam Boy, Korokoro Pensuke, Shuriken Boy and Yu-Gi-Oh Monster Capsule. Don’t expect too much in terms of gameplay though — they’re essentially gambling games for children.
There are several major computer emulation advances in this release, in completely different areas. Possibly most exciting is the ability to install and run Windows NT on the MIPS Magnum R4000 “Jazz” workstation, with working networking. With the assistance of Ash Wolf, MAME now emulates the Psion Series 5mx PDA. Psion’s EPOC32 operating system is the direct ancestor of the Symbian operating system, that powered a generation of smartphones. IDE and SCSI hard disk support for Acorn 8-bit systems has been added, the latter being one of the components of the BBC Domesday Project system. In PC emulation, Windows 3.1 is now usable with S3 ViRGE accelerated 2D video drivers. F.Ulivi has contributed microcode-level emulation of the iSBC-202 floppy controller for the Intel Intellec MDS-II system, adding 8" floppy disk support.
Of course there are plenty of other improvements and additions, including re-dumps of all the incorrectly dumped GameKing cartridges, disassemblers for PACE, WE32100 and “RipFire” 88000, better Geneve 9640 emulation, and plenty of working software list additions. You can get the source and 64-bit Windows binary packages from the download page (note that 32-bit Windows binaries and “zip-in-zip” source code are no longer supplied).

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Source Changes

submitted by cuavas to emulation [link] [comments]

MAME 0.218

MAME 0.218

It’s time for MAME 0.218, the first MAME release of 2020! We’ve added a couple of very interesting alternate versions of systems this month. One is a location test version of NMK’s GunNail, with different stage order, wider player shot patterns, a larger player hitbox, and lots of other differences from the final release. The other is The Last Apostle Puppetshow, an incredibly rare export version of Home Data’s Reikai Doushi. Also significant is a newer version Valadon Automation’s Super Bagman. There’s been enough progress made on Konami’s medal games for a number of them to be considered working, including Buttobi Striker, Dam Dam Boy, Korokoro Pensuke, Shuriken Boy and Yu-Gi-Oh Monster Capsule. Don’t expect too much in terms of gameplay though — they’re essentially gambling games for children.
There are several major computer emulation advances in this release, in completely different areas. Possibly most exciting is the ability to install and run Windows NT on the MIPS Magnum R4000 “Jazz” workstation, with working networking. With the assistance of Ash Wolf, MAME now emulates the Psion Series 5mx PDA. Psion’s EPOC32 operating system is the direct ancestor of the Symbian operating system, that powered a generation of smartphones. IDE and SCSI hard disk support for Acorn 8-bit systems has been added, the latter being one of the components of the BBC Domesday Project system. In PC emulation, Windows 3.1 is now usable with S3 ViRGE accelerated 2D video drivers. F.Ulivi has contributed microcode-level emulation of the iSBC-202 floppy controller for the Intel Intellec MDS-II system, adding 8" floppy disk support.
Of course there are plenty of other improvements and additions, including re-dumps of all the incorrectly dumped GameKing cartridges, disassemblers for PACE, WE32100 and “RipFire” 88000, better Geneve 9640 emulation, and plenty of working software list additions. You can get the source and 64-bit Windows binary packages from the download page (note that 32-bit Windows binaries and “zip-in-zip” source code are no longer supplied).

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Source Changes

submitted by cuavas to MAME [link] [comments]

MAME 0.218

MAME 0.218

It’s time for MAME 0.218, the first MAME release of 2020! We’ve added a couple of very interesting alternate versions of systems this month. One is a location test version of NMK’s GunNail, with different stage order, wider player shot patterns, a larger player hitbox, and lots of other differences from the final release. The other is The Last Apostle Puppetshow, an incredibly rare export version of Home Data’s Reikai Doushi. Also significant is a newer version Valadon Automation’s Super Bagman. There’s been enough progress made on Konami’s medal games for a number of them to be considered working, including Buttobi Striker, Dam Dam Boy, Korokoro Pensuke, Shuriken Boy and Yu-Gi-Oh Monster Capsule. Don’t expect too much in terms of gameplay though — they’re essentially gambling games for children.
There are several major computer emulation advances in this release, in completely different areas. Possibly most exciting is the ability to install and run Windows NT on the MIPS Magnum R4000 “Jazz” workstation, with working networking. With the assistance of Ash Wolf, MAME now emulates the Psion Series 5mx PDA. Psion’s EPOC32 operating system is the direct ancestor of the Symbian operating system, that powered a generation of smartphones. IDE and SCSI hard disk support for Acorn 8-bit systems has been added, the latter being one of the components of the BBC Domesday Project system. In PC emulation, Windows 3.1 is now usable with S3 ViRGE accelerated 2D video drivers. F.Ulivi has contributed microcode-level emulation of the iSBC-202 floppy controller for the Intel Intellec MDS-II system, adding 8" floppy disk support.
Of course there are plenty of other improvements and additions, including re-dumps of all the incorrectly dumped GameKing cartridges, disassemblers for PACE, WE32100 and “RipFire” 88000, better Geneve 9640 emulation, and plenty of working software list additions. You can get the source and 64-bit Windows binary packages from the download page (note that 32-bit Windows binaries and “zip-in-zip” source code are no longer supplied).

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Source Changes

submitted by cuavas to cade [link] [comments]

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